RPGWO Guide
Complete documentation for RPGWO commands and features
Part 14: RPGWO Edit Tutorial
RpgwoEdit is a powerful tool for creating maps and quests.
Understanding Triggers
A good use of triggers can make a quest more exciting and challenging. In the editor, you will notice a textbox where you can enter the trigger number.
Testing Triggers:
- Place a Quick Invisible Trigger Trap item on the map editor. Give it a unique trigger number.
- Place an EW Wall nearby. Give it the same trigger number as the trap.
- Data1 for the EW Wall is the item it will transform to once someone walks on the trap.
- Give each item a reset value of 5-10 so they don't stay transformed forever.
Data Field Reference
| Item Type | Data Fields |
|---|---|
| Warps | Data1 = xpos, Data2 = ypos |
| Bonuses (+) | Data1 = skillid, Data2 = bonus amount |
| Traps | Data1 = effect amount |
| Locks | Data1-4 = keycode1 through keycode4 |
Import Function
The import function loads maps made in TownEdit (the previous map editor made by UF). It supports:
- .cbt - Compact Binary Town
- .btm - Binary Town Map
Dumping Script
- Open the map editor
- Go to File → Dump Script
- This creates a file called
mapname.rsf - Copy the .rsf file to your client directory
- In RPGWO (as @@ or higher), type
/open mapname - This will load your map where you are standing!
The .rsf file contains commands like /SURFACEIXY and /ITEMXY. You can also add your own commands - RSF files work like batch files for DOS.
Quick Links
About RPGWO
RPG World Online is a free multiplayer online RPG featuring real trade skills, player-created worlds, and an active community since 2000.