RPGWO Guide
Complete documentation for RPGWO commands and features
Part 8: Item INI
Item INI Scripting
Item=<int>
Name=<string>
Class=<plant | earth | wall | weapon | food | fire | money | normal | vendor | jewelrywrist | jewelryfinger | JewelryNeck | slot | rune | raft | bridge | container | clothechest | ball | goal>
Animation<0..9>=<int> - index into item#.bmp
Size=<tiny | small | medium | large | extra large>
Burden=<int> - a coin has a value of 1
NotMovable
BlockMovement=<0 | 1> - 0 false, 1 true, default 0
AllowSurfaceGrowth=<0 | 1> - 0 false, 1 true, default 1
Light=<int>
StandDamage=<int> - damage done to player in it per turn
HoldDamage=<int> - damage done to player who holds it
2Handweapon
CombatSkill=<int> - actual skill ID
DamageLow=<int>
DamageHigh=<int>
AttackSpeed=<##.##> - in seconds
PoisonDamage=<int> - built in poison, also for food
PoisonCure=<int> - for food and ingestables
ArmorSpot=<int> - spot
ArmorLevel=<int> - protection value
Food=<int>
Water=<int>
FoodMana=<int>
FoodStamina=<int>
FoodLife=<int>
FireCatch=<int> - % chance it can catch fire per turn, 25 default
FireQualityLost=<int> - % of quality it loses each turn it is on fire
FireFuel=<int> - # of fuel to give fire each turn
FireFuelUse=<int> - # of fuel to use each turn
DegradeItem=<int> - item it turns into naturally
DegradeDelta=<int> - item process turns (20 seconds intervals)
GrowthItem=<int> - item it turns into
GrowthDelta=<int> - 288 turns is 1 day, 2016 is a week
GrowthWater=<int> - 1 water need per #
Lockable
Keyable
MagicPower=<int> - affects max power of spells
MagicBreakChance=<1 to 100> - percent chance it breaks after each spell
MagicBreakItemID=<int> - ID it turns into when it breaks
MagicBreakDamage=<int> - damage it does to caster when it breaks
MagicStability=<int> - how many casts it lasts before it can break
Treasure=<int> - group it is in
StarterSkill=<skill name> - used to determine what a n00b gets at creation
NoDrop - item may never be dropped
NoDeathDrop - not lost at death
Readable - item is readable and writable
Group=<int> - used for grouping items for NPC traders
--- DEFAULTS ---
DefaultWeaponDurability=<int>
DefaultArmorDurability=<int>
DefaultFireCatch=<int>
DefaultTraderMAX=<int>
DefaultGrowthDeadItem=<int>
DefaultAttackAnimation=<animation name>
Item Groups Reference
- 4 = standard Armor
- 5 = standard low melee weapons
- 6 = standard low missile weapons
- 7 = Fancy Armor
- 8 = magic Armor
- 9 = shields
- 10 = wands
- 11 = minor potions
- 21-29 = food items
- 30-34 = farming
- 40-42 = raw materials & ore
- 100 = money
- 170 = jewelry
- 180-181 = runes
- 200-203 = swords
- 210-213 = daggers
- 230-233 = axes
- 280-283 = bows
- 310-314 = wands
- 320 = major potions
Quick Links
About RPGWO
RPG World Online is a free multiplayer online RPG featuring real trade skills, player-created worlds, and an active community since 2000.