RPGWO Guide

Complete documentation for RPGWO commands and features

Part 9: ItemUse INI
ItemUse INI Settings
ItemUse

ItemTool=<name>     - item name for item being used
ItemFocus=<name>     - item name for item being used on

SuccessItem<1-10>=<int>    - item created with a successful use
SuccessItemQty<1-10>=<int>    - item quantity created with a successful use

FailedItem<1-10>=<int>    - item created with a bad use
FailedItemQty<1-10>=<int>    - item quantity created with a bad use

SuccessTool=<int>       - item it turns into
SuccessFocus=<int>       - item it turns into
FailedTool=<int>       - item it turns into
FailedFocus=<int>       - item it turns into

DegradeTool=<int>      - quality degrade on tool

Skill=<int>       - skill number (0 for no skill req)
SkillMin=<int>    - minimum skill needed to succeed (0%)
SkillMax=<int>    - maximum skill needed to succeed (100%)
SkillXPSuccess=<int>     - XP earned with success
SkillXPFailure=<int>        - XP earned with failure

SurfaceWater=<int>    - water needed at spot (for fishing)
NeedFlatSurface=<true | false>
NeedUnLevelSurface=<true | false>
Range=<int>     - max range in squares from player (default=1)
UsePlayerPosition=<true | false>   - puts items created on map by player

StaminaCost=<int>
Hidden         - do not save it to disk for the client

Ownland
SuccessMsg=<string*200>
FailedMsg=<string*200>
ResetWeapon
LockFocus
PublicUse
PreserveData
NotOnPlayer
ResetArmor
ResetItemUse
DispKeyFocus
DisarmTrap
ShowWriting
MakeNonPK
MakePK
SetResurrectSpot
Warp
SurfaceOnly
SurfaceGround=<int>
GiveSkillBonus=<int>
Animation=<int>
RenewInnRoom
Heal=<int>
HealPoison=<int>
PlotUse
FocusSubType=<string>
Guild=<string>
Player=<string>
Mortardamage=<int>
Mortarspeed=<int>
Drunk=<int>
MonsterID=<int>
PlayerUsageTimeout=<int>
ReverseTool=<string>
Revive=<int>
FishVariance=<int>
UseAllQty
FailedDamage=<int>
SetFocusData8=<int>
UnderGroundOnly
DigUnderGround
        
About RPGWO

RPG World Online is a free multiplayer online RPG featuring real trade skills, player-created worlds, and an active community since 2000.

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